//Maya ASCII 7.0 scene //Name: plastic_shader_v01.ma //Last modified: Mon, May 07, 2007 10:53:38 PM requires maya "7.0"; requires "Mayatomr" "7.0.1.14m - 3.4.5.2 "; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 7.0"; fileInfo "version" "7.0.1"; fileInfo "cutIdentifier" "200511200915-660870"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" -1.5565181480954127 1.659434850136196 1.4231610006310496 ; setAttr ".r" -type "double3" -38.138352729609338 -46.20000000000045 0 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999986; setAttr ".fcp" 100000; setAttr ".coi" 2.70018629618508; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" -1.1920928955078125e-007 0 -1.1920928955078125e-007 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 1.0824823217107225 100.1 -0.38277248232266148 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 18.666771234375481; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" -0.7096146154105667 2.7290163705320816 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 21.406844106463883; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 39.448818897637793; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "directionalLight1"; setAttr ".t" -type "double3" -2.0189640945910301 5.7336201442450596 4.4377765842910666 ; setAttr ".r" -type "double3" -61.36326341689908 -40.704140788285251 10.482697063618618 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; setAttr ".in" 1.3539999723434448; setAttr ".urs" yes; setAttr ".sc" -type "float3" 0.18182001 0.18182001 0.18182001 ; setAttr ".phot" yes; setAttr ".eng" -type "float3" 10000 10000 10000 ; setAttr ".phi" 10000; setAttr ".smr" 1024; setAttr ".smsa" 20; setAttr ".smso" 1; setAttr ".smf" -type "string" ""; setAttr ".smd" yes; setAttr ".sds" 20; createNode place3dTexture -n "place3dTexture1"; createNode place3dTexture -n "place3dTexture2"; createNode place3dTexture -n "place3dTexture3"; createNode place3dTexture -n "place3dTexture4"; createNode place3dTexture -n "place3dTexture5"; createNode place3dTexture -n "place3dTexture6"; createNode place3dTexture -n "place3dTexture7"; createNode place3dTexture -n "place3dTexture8"; createNode place3dTexture -n "place3dTexture9"; createNode transform -n "pSphere1"; createNode mesh -n "pSphereShape1" -p "pSphere1"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode lightLinker -n "lightLinker1"; setAttr -s 17 ".lnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Top View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Top View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n" + " -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n" + " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n" + " $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Top View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + " -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n" + " -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Side View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Side View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n" + " -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n" + " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Side View\" -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n" + " -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n" + " -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Front View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Front View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n" + " -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n" + " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Front View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n" + " -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Persp View\"`;\n" + "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Persp View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 1\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n" + " -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + " -hulls 1\n -grid 0\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Persp View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n" + " -xray 0\n -displayTextures 1\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 0\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" \"Outliner\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l \"Outliner\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n" + " outlinerEditor -e \n -mainListConnection \"worldList\" \n -selectionConnection \"modelList\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + " -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l \"Outliner\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -mainListConnection \"worldList\" \n -selectionConnection \"modelList\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n" + " -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\toutlinerPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" \"Graph Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l \"Graph Editor\" -mbv $menusOkayInPanels `;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"graphEditorList\" \n -selectionConnection \"graphEditor1FromOutliner\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n" + " -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -mainListConnection \"graphEditor1FromOutliner\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n" + " -resultUpdate \"delayed\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Graph Editor\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"graphEditorList\" \n -selectionConnection \"graphEditor1FromOutliner\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n" + " -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -mainListConnection \"graphEditor1FromOutliner\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n" + " -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" \"Dope Sheet\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l \"Dope Sheet\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"animationList\" \n -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n" + " -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n" + " $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -mainListConnection \"dopeSheetPanel1FromOutliner\" \n -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dope Sheet\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"animationList\" \n" + " -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + " -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -mainListConnection \"dopeSheetPanel1FromOutliner\" \n -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n" + " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" \"Trax Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l \"Trax Editor\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -mainListConnection \"lockedList1\" \n -highlightConnection \"clipEditorPanel1HighlightConnection\" \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Trax Editor\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n" + " clipEditor -e \n -mainListConnection \"lockedList1\" \n -highlightConnection \"clipEditorPanel1HighlightConnection\" \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" \"Hypergraph\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l \"Hypergraph\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n" + " -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imageEnabled 0\n -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypergraph\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imageEnabled 0\n" + " -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" \"Hypershade\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l \"Hypershade\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypershade\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" \"Visor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l \"Visor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\tscriptedPanel -edit -l \"Visor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" \"UV Texture Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l \"UV Texture Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"UV Texture Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" \"Multilister\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"multiListerPanel\" -l \"Multilister\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Multilister\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" \"Render View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l \"Render View\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Render View\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" \"Blend Shape\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l \"Blend Shape\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l \"Blend Shape\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" \"Dynamic Relationships\"`;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l \"Dynamic Relationships\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dynamic Relationships\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" \"Devices\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l \"Devices\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l \"Devices\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" \"Relationship Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l \"Relationship Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\tscriptedPanel -edit -l \"Relationship Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" \"Reference Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l \"Reference Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Reference Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" \"Component Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l \"Component Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Component Editor\" -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" \"Paint Effects\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l \"Paint Effects\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Paint Effects\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" \"Web Browser\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"webBrowserPanel\" -l \"Web Browser\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Web Browser\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl \"Current Layout\"`;\n" + " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label \"Current Layout\"\n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t\"Persp View\"\n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l \\\"Persp View\\\" -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -locators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l \\\"Persp View\\\" -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -locators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout \"Current Layout\";\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; createNode shadingEngine -n "layeredShader1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo2"; createNode mentalrayItemsList -s -n "mentalrayItemsList"; setAttr -s 18 ".opt"; createNode mentalrayGlobals -s -n "mentalrayGlobals"; setAttr ".jlpm" 800; createNode mentalrayOptions -s -n "miDefaultOptions"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fgr" 100; createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer"; createNode mentalrayOptions -s -n "Draft"; setAttr ".maxr" 2; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "DraftMotionBlur"; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "DraftRapidMotion"; setAttr ".scan" 3; setAttr ".rapc" 1; setAttr ".raps" 0.25; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "Preview"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewMotionblur"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewRapidMotion"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".scan" 3; setAttr ".rapc" 4; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewCaustics"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".ca" yes; setAttr ".cc" 1; setAttr ".cr" 1; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewGlobalIllum"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".gi" yes; setAttr ".gc" 1; setAttr ".gr" 1; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewFinalGather"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fg" yes; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "Production"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "ProductionMotionblur"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "ProductionRapidMotion"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".scan" 3; setAttr ".rapc" 8; setAttr ".raps" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "FineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; setAttr ".scan" 0; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "ProductionRapidFur"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".raps" 0.25; setAttr ".ray" no; setAttr ".shmap" 3; setAttr ".rsm" 1; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "ProductionRapidHair"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 6; setAttr ".ray" no; setAttr ".shmap" 3; setAttr ".rsm" 1; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; setAttr ".fgr" 100; createNode mentalrayOptions -s -n "PreviewImrRayTracyOff"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".ray" no; createNode mentalrayOptions -s -n "PreviewImrRayTracyOn"; setAttr ".splck" no; setAttr ".minsp" 0; setAttr ".fil" 1; setAttr ".rfrr" 2; setAttr ".maxr" 3; setAttr ".shrd" 1; createNode shadingEngine -n "mi_metallic_paint1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo4"; createNode surfaceLuminance -n "surfaceLuminance2"; createNode shadingEngine -n "dgs_material1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo5"; createNode shadingEngine -n "phongE1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo6"; createNode shadingEngine -n "misss_physical1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo7"; createNode shadingEngine -n "layeredShader2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo8"; createNode shadingEngine -n "phongE2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo9"; createNode shadingEngine -n "phongE3SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo10"; createNode layeredShader -n "layeredShader3"; setAttr -s 5 ".cs"; setAttr ".cs[7].t" -type "float3" 0 0 0 ; setAttr ".cs[8].t" -type "float3" 0 0 0 ; setAttr ".cs[9].t" -type "float3" 0 0 0 ; createNode shadingEngine -n "layeredShader3SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo11"; createNode phongE -n "phongE4"; setAttr ".mirfb" 0.0010000000474974513; setAttr ".mircb" 0.0010000000474974513; createNode shadingEngine -n "phongE4SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo12"; createNode phongE -n "phongE5"; setAttr ".mirfb" 0.0010000000474974513; setAttr ".rfl" 0.12396000325679779; setAttr ".rn" 0.02500000037252903; setAttr ".hls" 0.77685999870300293; setAttr ".wn" -type "float3" 0.38444373 0.46000001 0.21482001 ; setAttr ".mircb" 0.0010000000474974513; createNode shadingEngine -n "phongE5SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo13"; createNode granite -n "granite1"; setAttr ".ail" yes; setAttr ".c1" -type "float3" 0.38100001 0.35606357 0.22098002 ; setAttr ".c2" -type "float3" 0.40799999 0.25839999 0.04896 ; setAttr ".c3" -type "float3" 0.20833503 0.22314 0.1707021 ; setAttr ".fc" -type "float3" 0.21488 0.1748746 0.035884961 ; setAttr ".cs" 0.71898001432418823; setAttr ".mr" 0.7768399715423584; setAttr ".s" 0.80166000127792358; createNode ramp -n "ramp1"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 0.38016 0.38016 0.38016 ; setAttr ".cel[2].ep" 0.69999998807907104; setAttr ".cel[2].ec" -type "float3" 0.04132 0.04132 0.04132 ; createNode place2dTexture -n "place2dTexture1"; createNode envChrome -n "envChrome1"; setAttr ".sc" -type "float3" 1 0.95838249 0.72099996 ; setAttr ".zc" -type "float3" 1 0.91839248 0.72099996 ; setAttr ".lc" -type "float3" 0.89945197 1 0.829 ; setAttr ".lw" 0; setAttr ".lwg" 0; setAttr ".lwo" 0.0082599995657801628; setAttr ".ld" 0.041319999843835831; setAttr ".ldg" 0.066119998693466187; setAttr ".fa" 0; setAttr ".hc" -type "float3" 0.64462 0.64462 0.64462 ; setAttr ".gw" 0; setAttr ".gd" 0; createNode ramp -n "ramp2"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0.014999999664723873; setAttr ".cel[0].ec" -type "float3" 1 1 1 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0.2314 0.2314 0.2314 ; createNode place2dTexture -n "place2dTexture2"; createNode samplerInfo -n "samplerInfo1"; createNode samplerInfo -n "samplerInfo2"; createNode granite -n "granite2"; setAttr ".ail" yes; setAttr ".c2" -type "float3" 0.78399998 0.61256862 0.20775998 ; setAttr ".c3" -type "float3" 0.76932895 0.824 0.63036001 ; setAttr ".fc" -type "float3" 0.588 0.32199645 0.12818399 ; setAttr ".cs" 0.27274000644683838; createNode blendColors -n "blendColors1"; setAttr ".c1" -type "float3" 0 0 0 ; setAttr ".c2" -type "float3" 1 1 1 ; createNode surfaceLuminance -n "surfaceLuminance3"; createNode blendColors -n "blendColors2"; setAttr ".c1" -type "float3" 0 0 0 ; setAttr ".c2" -type "float3" 1 1 1 ; createNode surfaceLuminance -n "surfaceLuminance4"; createNode blendColors -n "blendColors3"; setAttr ".b" 0.10745999962091446; setAttr ".c1" -type "float3" 0.54000002 0.34920263 0.19278 ; setAttr ".c2" -type "float3" 0.41442201 0.70599997 0.46559393 ; createNode place2dTexture -n "place2dTexture3"; createNode shadingEngine -n "misss_fast_skin_maya1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo14"; createNode ramp -n "ramp3"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 1; setAttr ".cel[0].ec" -type "float3" 0.22314 0.22314 0.22314 ; setAttr ".cel[2].ep" 0.4699999988079071; setAttr ".cel[2].ec" -type "float3" 1 1 1 ; createNode place2dTexture -n "place2dTexture4"; createNode ramp -n "ramp4"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 1; setAttr ".cel[0].ec" -type "float3" 0.22314 0.22314 0.22314 ; setAttr ".cel[2].ep" 0.33000001311302185; setAttr ".cel[2].ec" -type "float3" 1 1 1 ; createNode place2dTexture -n "place2dTexture5"; createNode shadingEngine -n "phongE6SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo15"; createNode shadingEngine -n "phongE7SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo16"; createNode granite -n "granite3"; setAttr ".ail" yes; setAttr ".c1" -type "float3" 1 1 1 ; setAttr ".c2" -type "float3" 0.40000001 0.40000001 0.40000001 ; setAttr ".c3" -type "float3" 0.60000002 0.60000002 0.60000002 ; setAttr ".fc" -type "float3" 0.2 0.2 0.2 ; setAttr ".cs" 0.53719997406005859; setAttr ".dy" 3; setAttr ".s" 0.60329997539520264; createNode bump3d -n "bump3d1"; setAttr ".bd" 0.0035000001080334187; createNode granite -n "granite4"; setAttr ".ail" yes; setAttr ".c1" -type "float3" 0.74379998 0.74379998 0.74379998 ; setAttr ".c2" -type "float3" 0.55372 0.55372 0.55372 ; setAttr ".c3" -type "float3" 1 1 1 ; setAttr ".fc" -type "float3" 0 0 0 ; setAttr ".cs" 0.27274000644683838; createNode bump3d -n "bump3d2"; setAttr ".bd" 0.0030000000260770321; setAttr ".bf" 1.7024400234222412; createNode stucco -n "stucco1"; setAttr ".cg" -type "float3" 0.67768002 0.67768002 0.67768002 ; setAttr ".sh" 16.363199234008789; setAttr ".c1" -type "float3" 0.56241763 0.87603998 0.67924201 ; setAttr ".c2" -type "float3" 0.45225 0.55656898 0.60299999 ; createNode phongE -n "phongE8"; setAttr ".dc" 0.39669999480247498; setAttr ".sc" -type "float3" 0.14977299 0.28099999 0.23242411 ; setAttr ".rfl" 0.09917999804019928; setAttr ".rn" 1; createNode shadingEngine -n "phongE8SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo17"; createNode envBall -n "envBall1"; createNode crater -n "crater1"; setAttr ".sh" 0.66119998693466187; setAttr ".c1" -type "float3" 0.45499998 1 0.55755079 ; setAttr ".c3" -type "float3" 0.14103399 0.46700001 0.34780508 ; createNode ramp -n "ramp5"; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 0.60329998 0.60329998 0.43920237 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0.352 0.29088894 0.20521601 ; createNode place2dTexture -n "place2dTexture6"; createNode polySphere -n "polySphere1"; setAttr ".sa" 50; setAttr ".sh" 50; setAttr ".tx" 2; select -ne :time1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -l on ".o" 0; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 17 ".st"; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -k on ".nds"; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 6 ".s"; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 25 ".u"; select -ne :lightList1; setAttr -k on ".cch"; setAttr -k on ".nds"; select -ne :defaultTextureList1; setAttr -s 13 ".tx"; select -ne :lambert1; setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :defaultRenderQuality; setAttr ".rfl" 10; setAttr ".rfr" 10; setAttr ".sl" 10; setAttr ".eaa" 0; setAttr ".ufil" yes; setAttr ".ss" 2; setAttr ".ert" yes; select -ne :defaultResolution; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -av ".h"; setAttr ".pa" 1; setAttr -av ".dar"; setAttr -k on ".fld"; setAttr -k on ".zsl"; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -l on ".ef"; setAttr -l on ".bf"; setAttr -l on ".sf"; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "polySphere1.out" "pSphereShape1.i"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "layeredShader3SG.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "layeredShader1SG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk"; connectAttr "mi_metallic_paint1SG.msg" "lightLinker1.lnk[4].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk"; connectAttr "dgs_material1SG.msg" "lightLinker1.lnk[5].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk"; connectAttr "phongE1SG.msg" "lightLinker1.lnk[6].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[7].llnk"; connectAttr "misss_physical1SG.msg" "lightLinker1.lnk[7].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[8].llnk"; connectAttr "layeredShader2SG.msg" "lightLinker1.lnk[8].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[9].llnk"; connectAttr "phongE2SG.msg" "lightLinker1.lnk[9].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk"; connectAttr "phongE3SG.msg" "lightLinker1.lnk[10].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[11].llnk"; connectAttr "phongE4SG.msg" "lightLinker1.lnk[11].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[12].llnk"; connectAttr "phongE5SG.msg" "lightLinker1.lnk[12].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[13].llnk"; connectAttr "misss_fast_skin_maya1SG.msg" "lightLinker1.lnk[13].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[14].llnk"; connectAttr "phongE6SG.msg" "lightLinker1.lnk[14].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[15].llnk"; connectAttr "phongE7SG.msg" "lightLinker1.lnk[15].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[16].llnk"; connectAttr "phongE8SG.msg" "lightLinker1.lnk[16].olnk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "layeredShader1SG.msg" "materialInfo2.sg"; connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb"; connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":FineTrace.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewImrRayTracyOff.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewImrRayTracyOn.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na; connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt"; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb"; connectAttr ":PreviewImrRayTracyOff.msg" ":mentalrayGlobals.imro"; connectAttr "mi_metallic_paint1SG.msg" "materialInfo4.sg"; connectAttr "dgs_material1SG.msg" "materialInfo5.sg"; connectAttr "phongE1SG.msg" "materialInfo6.sg"; connectAttr "misss_physical1SG.msg" "materialInfo7.sg"; connectAttr "layeredShader2SG.msg" "materialInfo8.sg"; connectAttr "phongE2SG.msg" "materialInfo9.sg"; connectAttr "phongE3SG.msg" "materialInfo10.sg"; connectAttr "phongE4.oc" "layeredShader3.cs[0].c"; connectAttr "phongE4.ogc" "layeredShader3.cs[0].g"; connectAttr "phongE4.ot" "layeredShader3.cs[0].t"; connectAttr "phongE8.oc" "layeredShader3.cs[3].c"; connectAttr "phongE8.ogc" "layeredShader3.cs[3].g"; connectAttr "phongE8.ot" "layeredShader3.cs[3].t"; connectAttr "phongE5.oc" "layeredShader3.cs[7].c"; connectAttr "phongE5.ogc" "layeredShader3.cs[7].g"; connectAttr "phongE5.oc" "layeredShader3.cs[8].c"; connectAttr "phongE5.ogc" "layeredShader3.cs[8].g"; connectAttr "phongE5.oc" "layeredShader3.cs[9].c"; connectAttr "phongE5.ogc" "layeredShader3.cs[9].g"; connectAttr "layeredShader3.oc" "layeredShader3SG.ss"; connectAttr "pSphereShape1.iog" "layeredShader3SG.dsm" -na; connectAttr "layeredShader3SG.msg" "materialInfo11.sg"; connectAttr "layeredShader3.msg" "materialInfo11.m"; connectAttr "layeredShader3.msg" "materialInfo11.t" -na; connectAttr "envChrome1.oc" "phongE4.rc"; connectAttr "ramp1.oa" "phongE4.rfl"; connectAttr "ramp2.oc" "phongE4.it"; connectAttr "blendColors1.op" "phongE4.ambc"; connectAttr "blendColors3.op" "phongE4.c"; connectAttr "ramp4.oa" "phongE4.trsd"; connectAttr "bump3d2.o" "phongE4.n"; connectAttr "ramp5.oc" "phongE4.sc"; connectAttr "phongE4.oc" "phongE4SG.ss"; connectAttr "phongE4SG.msg" "materialInfo12.sg"; connectAttr "phongE4.msg" "materialInfo12.m"; connectAttr "blendColors3.msg" "materialInfo12.t" -na; connectAttr "granite1.oc" "phongE5.c"; connectAttr "blendColors2.op" "phongE5.ambc"; connectAttr "ramp3.oa" "phongE5.trsd"; connectAttr "granite3.oc" "phongE5.sc"; connectAttr "bump3d1.o" "phongE5.n"; connectAttr "envBall1.oc" "phongE5.rc"; connectAttr "phongE5.oc" "phongE5SG.ss"; connectAttr "phongE5SG.msg" "materialInfo13.sg"; connectAttr "phongE5.msg" "materialInfo13.m"; connectAttr "granite1.msg" "materialInfo13.t" -na; connectAttr "place3dTexture1.wim" "granite1.pm"; connectAttr "place2dTexture1.o" "ramp1.uv"; connectAttr "samplerInfo2.fr" "ramp1.v"; connectAttr "place2dTexture1.ofs" "ramp1.fs"; connectAttr "place3dTexture2.wim" "envChrome1.pm"; connectAttr "granite2.oc" "envChrome1.fc"; connectAttr "place2dTexture2.o" "ramp2.uv"; connectAttr "samplerInfo1.fr" "ramp2.v"; connectAttr "place2dTexture2.ofs" "ramp2.fs"; connectAttr "place3dTexture3.wim" "granite2.pm"; connectAttr "surfaceLuminance3.o" "blendColors1.b"; connectAttr "surfaceLuminance4.o" "blendColors2.b"; connectAttr "misss_fast_skin_maya1SG.msg" "materialInfo14.sg"; connectAttr "place2dTexture4.o" "ramp3.uv"; connectAttr "place2dTexture4.ofs" "ramp3.fs"; connectAttr "place2dTexture5.o" "ramp4.uv"; connectAttr "place2dTexture5.ofs" "ramp4.fs"; connectAttr "phongE6SG.msg" "materialInfo15.sg"; connectAttr "phongE7SG.msg" "materialInfo16.sg"; connectAttr "place3dTexture5.wim" "granite3.pm"; connectAttr "granite3.oa" "bump3d1.bv"; connectAttr "place3dTexture6.wim" "granite4.pm"; connectAttr "granite4.oa" "bump3d2.bv"; connectAttr "place3dTexture7.wim" "stucco1.pm"; connectAttr "stucco1.oc" "phongE8.c"; connectAttr "stucco1.oc" "phongE8.it"; connectAttr "phongE8.oc" "phongE8SG.ss"; connectAttr "phongE8SG.msg" "materialInfo17.sg"; connectAttr "phongE8.msg" "materialInfo17.m"; connectAttr "stucco1.msg" "materialInfo17.t" -na; connectAttr "place3dTexture8.wim" "envBall1.pm"; connectAttr "bump3d1.o" "envBall1.n"; connectAttr "crater1.oc" "envBall1.so"; connectAttr "place3dTexture9.wim" "crater1.pm"; connectAttr "place2dTexture6.o" "ramp5.uv"; connectAttr "place2dTexture6.ofs" "ramp5.fs"; connectAttr "layeredShader1SG.pa" ":renderPartition.st" -na; connectAttr "mi_metallic_paint1SG.pa" ":renderPartition.st" -na; connectAttr "dgs_material1SG.pa" ":renderPartition.st" -na; connectAttr "phongE1SG.pa" ":renderPartition.st" -na; connectAttr "misss_physical1SG.pa" ":renderPartition.st" -na; connectAttr "layeredShader2SG.pa" ":renderPartition.st" -na; connectAttr "phongE2SG.pa" ":renderPartition.st" -na; connectAttr "phongE3SG.pa" ":renderPartition.st" -na; connectAttr "layeredShader3SG.pa" ":renderPartition.st" -na; connectAttr "phongE4SG.pa" ":renderPartition.st" -na; connectAttr "phongE5SG.pa" ":renderPartition.st" -na; connectAttr "misss_fast_skin_maya1SG.pa" ":renderPartition.st" -na; connectAttr "phongE6SG.pa" ":renderPartition.st" -na; connectAttr "phongE7SG.pa" ":renderPartition.st" -na; connectAttr "phongE8SG.pa" ":renderPartition.st" -na; connectAttr "layeredShader3.msg" ":defaultShaderList1.s" -na; connectAttr "phongE4.msg" ":defaultShaderList1.s" -na; connectAttr "phongE5.msg" ":defaultShaderList1.s" -na; connectAttr "phongE8.msg" ":defaultShaderList1.s" -na; connectAttr "surfaceLuminance2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "samplerInfo1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "samplerInfo2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "blendColors1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "surfaceLuminance3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "blendColors2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "surfaceLuminance4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "blendColors3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "bump3d1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture6.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "bump3d2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture7.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture8.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture9.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture6.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "granite1.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "envChrome1.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp2.msg" ":defaultTextureList1.tx" -na; connectAttr "granite2.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp3.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp4.msg" ":defaultTextureList1.tx" -na; connectAttr "granite3.msg" ":defaultTextureList1.tx" -na; connectAttr "granite4.msg" ":defaultTextureList1.tx" -na; connectAttr "stucco1.msg" ":defaultTextureList1.tx" -na; connectAttr "envBall1.msg" ":defaultTextureList1.tx" -na; connectAttr "crater1.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp5.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; // End of plastic_shader_v01.ma