//Maya ASCII 7.0 scene //Name: misc_v01.ma //Last modified: Fri, May 11, 2007 08:14:42 AM requires maya "7.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 7.0"; fileInfo "version" "7.0.1"; fileInfo "cutIdentifier" "200511200915-660870"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 3.3915856462000331 1.1020009116931182 2.038366843321513 ; setAttr ".r" -type "double3" -16.538352729603954 58.600000000001472 1.5261496559227087e-015 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999986; setAttr ".fcp" 100000; setAttr ".coi" 4.1105091775001856; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" -1.1920928955078125e-007 0 -1.1920928955078125e-007 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".fcp" 100000; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "pSphere1"; createNode mesh -n "pSphereShape1" -p "pSphere1"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "directionalLight1"; setAttr ".t" -type "double3" 0.016615185189659876 -0.036407828049860314 2.016132699917673 ; setAttr ".r" -type "double3" -82.246825509021463 38.458229261847279 -60.477366040048587 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; createNode place3dTexture -n "misc_shader_v01_place3dTexture1"; createNode place3dTexture -n "misc_shader_v01_place3dTexture2"; createNode place3dTexture -n "misc_shader_v01_place3dTexture3"; createNode place3dTexture -n "place3dTexture4"; createNode place3dTexture -n "misc_shader_v01_place3dTexture5"; createNode lightLinker -n "lightLinker1"; setAttr -s 7 ".lnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode polySphere -n "polySphere1"; setAttr ".tx" 2; createNode polyAutoProj -n "polyAutoProj1"; setAttr ".uopa" yes; setAttr ".ics" -type "componentList" 1 "f[0:399]"; setAttr ".ix" -type "matrix" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1; setAttr ".ws" yes; setAttr ".t" -type "double3" -1.1920928955078125e-007 0 -1.1920928955078125e-007 ; setAttr ".s" -type "double3" 2.0000004768371582 2.0000004768371582 2.0000004768371582 ; setAttr ".pvt" -type "float3" -1.1920929e-007 0 -1.1920929e-007 ; setAttr ".ps" 0.20000000298023224; setAttr ".dl" yes; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Top View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Top View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n" + " -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n" + " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n" + " $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Top View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n" + " -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n" + " -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Side View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Side View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n" + " -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n" + " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Side View\" -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n" + " -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n" + " -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Front View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Front View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n" + " -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n" + " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Front View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 0\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n" + " -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Persp View\"`;\n" + "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Persp View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -displayTextures 1\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n" + " -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n" + " -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Persp View\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"all\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n" + " -xray 0\n -displayTextures 1\n -smoothWireframe 0\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -locators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" \"Outliner\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l \"Outliner\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n" + " outlinerEditor -e \n -mainListConnection \"worldList\" \n -selectionConnection \"modelList\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n" + " -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l \"Outliner\" -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -mainListConnection \"worldList\" \n -selectionConnection \"modelList\" \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n" + " -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" \"Graph Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l \"Graph Editor\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n" + " outlinerEditor -e \n -mainListConnection \"graphEditorList\" \n -selectionConnection \"graphEditor1FromOutliner\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n" + " -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -mainListConnection \"graphEditor1FromOutliner\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n" + " $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Graph Editor\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"graphEditorList\" \n -selectionConnection \"graphEditor1FromOutliner\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n" + " -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -mainListConnection \"graphEditor1FromOutliner\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n" + " -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" \"Dope Sheet\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l \"Dope Sheet\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"animationList\" \n -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n" + " -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n" + " dopeSheetEditor -e \n -mainListConnection \"dopeSheetPanel1FromOutliner\" \n -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dope Sheet\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -mainListConnection \"animationList\" \n -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n" + " -highlightConnection \"keyframeList\" \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n" + " -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -mainListConnection \"dopeSheetPanel1FromOutliner\" \n -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" \"Trax Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l \"Trax Editor\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -mainListConnection \"lockedList1\" \n -highlightConnection \"clipEditorPanel1HighlightConnection\" \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Trax Editor\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -mainListConnection \"lockedList1\" \n" + " -highlightConnection \"clipEditorPanel1HighlightConnection\" \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" \"Hypergraph\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l \"Hypergraph\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n" + " -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imageEnabled 0\n -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypergraph\" -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imageEnabled 0\n -graphType \"DAG\" \n -updateSelection 1\n" + " -updateNodeAdded 1\n -useDrawOverrideColor 0\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" \"Hypershade\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l \"Hypershade\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypershade\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" \"Visor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l \"Visor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\tscriptedPanel -edit -l \"Visor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" \"UV Texture Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l \"UV Texture Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"UV Texture Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" \"Multilister\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"multiListerPanel\" -l \"Multilister\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Multilister\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n" + "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" \"Render View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l \"Render View\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Render View\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" \"Blend Shape\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l \"Blend Shape\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l \"Blend Shape\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" \"Dynamic Relationships\"`;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l \"Dynamic Relationships\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dynamic Relationships\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" \"Devices\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l \"Devices\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l \"Devices\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" \"Relationship Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l \"Relationship Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n" + "\t\tscriptedPanel -edit -l \"Relationship Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" \"Reference Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l \"Reference Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Reference Editor\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" \"Component Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l \"Component Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Component Editor\" -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" \"Paint Effects\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l \"Paint Effects\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Paint Effects\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" \"Web Browser\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"webBrowserPanel\" -l \"Web Browser\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Web Browser\" -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl \"Current Layout\"`;\n" + " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label \"Current Layout\"\n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t\"Persp View\"\n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l \\\"Persp View\\\" -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -locators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l \\\"Persp View\\\" -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"all\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -displayTextures 1\\n -smoothWireframe 0\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -locators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout \"Current Layout\";\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; createNode layeredShader -n "misc_shader_v01_layeredShader1"; setAttr -s 4 ".cs"; setAttr ".cs[1].t" -type "float3" 1 1 1 ; setAttr ".cs[1].g" -type "float3" 0 0 0 ; setAttr ".cs[2].t" -type "float3" 1 1 1 ; setAttr ".cs[2].g" -type "float3" 0 0 0 ; setAttr ".cs[3].t" -type "float3" 0.10744 0.10744 0.10744 ; setAttr ".cs[3].g" -type "float3" 0 0 0 ; createNode shadingEngine -n "misc_shader_v01_layeredShader1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode blinn -n "blinn1"; setAttr ".dc" 0.63635998964309692; setAttr ".sc" -type "float3" 0.20661999 0.20661999 0.20661999 ; setAttr ".rfl" 0.11569999903440475; setAttr ".ec" 0.024819999933242798; setAttr ".sro" 0.61159998178482056; createNode shadingEngine -n "blinn1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo2"; createNode place2dTexture -n "place2dTexture1"; createNode polySphProj -n "polySphProj1"; setAttr ".uopa" yes; setAttr ".ics" -type "componentList" 1 "f[0:399]"; setAttr ".ix" -type "matrix" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1; setAttr ".ws" yes; setAttr ".pc" -type "double3" -1.1920928955078125e-007 0 -1.1920928955078125e-007 ; setAttr ".ps" -type "double2" 360 90 ; setAttr ".r" 2.0000004768371582; createNode polySphProj -n "polySphProj2"; setAttr ".uopa" yes; setAttr ".ics" -type "componentList" 1 "f[0:399]"; setAttr ".ix" -type "matrix" 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1; setAttr ".ws" yes; setAttr ".pc" -type "double3" -1.1920928955078125e-007 0 -1.1920928955078125e-007 ; setAttr ".ps" -type "double2" 360 180 ; setAttr ".r" 2.0163657015475906; createNode blendColors -n "misc_shader_v01_blendColors1"; setAttr ".c1" -type "float3" 0.84299999 0 0 ; setAttr ".c2" -type "float3" 0.75700003 0.47357014 0.19833402 ; createNode leather -n "misc_shader_v01_leather1"; setAttr ".ail" yes; setAttr ".d" 0.2644599974155426; setAttr ".s" 0.42978000640869141; setAttr ".r" 0.87602001428604126; createNode granite -n "misc_shader_v01_granite1"; setAttr ".ail" yes; setAttr ".cs" 0.0908999964594841; setAttr ".dy" 7.0082998275756836; setAttr ".s" 0.64464002847671509; createNode bump3d -n "misc_shader_v01_bump3d1"; setAttr ".bd" 0.059999998658895493; createNode stucco -n "misc_shader_v01_stucco1"; setAttr ".ail" yes; setAttr ".sh" 11.074399948120117; setAttr ".c1" -type "float3" 0.099179998 0.099179998 0.099179998 ; setAttr ".c2" -type "float3" 0 0 0 ; createNode shadingEngine -n "lambert2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo3"; createNode ramp -n "misc_shader_v01_ramp1"; setAttr ".t" 4; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 0.63635999 0.47075263 0.10499942 ; setAttr ".cel[2].ep" 0.98500001430511475; setAttr ".cel[2].ec" -type "float3" 0.36364001 0.19521655 0.10800108 ; createNode place2dTexture -n "misc_shader_v01_place2dTexture2"; createNode bump3d -n "misc_shader_v01_bump3d2"; createNode blinn -n "misc_shader_v01_blinn2"; createNode shadingEngine -n "blinn2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo4"; createNode shadingEngine -n "blinn3SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo5"; createNode ramp -n "misc_shader_v01_ramp2"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 1 1 1 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0.60329998 0.60329998 0.60329998 ; createNode place2dTexture -n "misc_shader_v01_place2dTexture3"; createNode ramp -n "misc_shader_v01_ramp3"; setAttr ".in" 4; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0.57999998331069946; setAttr ".cel[0].ec" -type "float3" 1 1 1 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0.60329998 0.60329998 0.60329998 ; createNode place2dTexture -n "misc_shader_v01_place2dTexture4"; createNode samplerInfo -n "misc_shader_v01_samplerInfo2"; createNode place2dTexture -n "place2dTexture5"; createNode envChrome -n "misc_shader_v01_envChrome1"; setAttr ".sc" -type "float3" 0.058313917 0.058313917 0.074380003 ; setAttr ".zc" -type "float3" 0.080995031 0.080995031 0.20661999 ; setAttr ".lc" -type "float3" 0.1157 0.1157 0.1157 ; setAttr ".lw" 1; setAttr ".lwo" 1; setAttr ".ld" 1; setAttr ".ldo" 0.12398000061511993; setAttr ".fc" -type "float3" 0 0 0 ; setAttr ".hc" -type "float3" 0.024800001 0.024800001 0.024800001 ; setAttr ".gw" 0.016519999131560326; createNode phongE -n "misc_shader_v01_phongE1"; setAttr ".c" -type "float3" 0.5 0.41341433 0.19150001 ; setAttr ".sc" -type "float3" 0.5 0.40833426 0.27450001 ; createNode surfaceLuminance -n "misc_shader_v01_surfaceLuminance1"; createNode blendColors -n "misc_shader_v01_blendColors2"; setAttr ".c1" -type "float3" 0 0 0 ; setAttr ".c2" -type "float3" 1 1 1 ; createNode bump3d -n "misc_shader_v01_bump3d3"; setAttr ".bd" 0.079999998211860657; setAttr ".bf" 2; createNode phong -n "misc_shader_v01_phong1"; setAttr ".sc" -type "float3" 0.31404001 0.15024595 0.12027733 ; setAttr ".rfl" 0.057859998196363449; setAttr ".cp" 200; select -ne :time1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -l on ".o" 1; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 7 ".st"; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -k on ".nds"; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 7 ".s"; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 17 ".u"; select -ne :lightList1; setAttr -k on ".cch"; setAttr -k on ".nds"; select -ne :defaultTextureList1; setAttr -s 7 ".tx"; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :defaultRenderQuality; setAttr ".rfl" 10; setAttr ".rfr" 10; setAttr ".sl" 10; setAttr ".eaa" 0; setAttr ".ufil" yes; setAttr ".ss" 2; setAttr ".ert" yes; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -l on ".ef"; setAttr -l on ".bf"; setAttr -l on ".sf"; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "polySphProj2.out" "pSphereShape1.i"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "misc_shader_v01_layeredShader1SG.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "blinn1SG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk"; connectAttr "lambert2SG.msg" "lightLinker1.lnk[4].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk"; connectAttr "blinn2SG.msg" "lightLinker1.lnk[5].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk"; connectAttr "blinn3SG.msg" "lightLinker1.lnk[6].olnk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "polySphere1.out" "polyAutoProj1.ip"; connectAttr "pSphereShape1.wm" "polyAutoProj1.mp"; connectAttr "misc_shader_v01_phongE1.oc" "misc_shader_v01_layeredShader1.cs[0].c" ; connectAttr "misc_shader_v01_phongE1.ot" "misc_shader_v01_layeredShader1.cs[0].t" ; connectAttr "misc_shader_v01_phongE1.ogc" "misc_shader_v01_layeredShader1.cs[0].g" ; connectAttr "misc_shader_v01_blinn2.oc" "misc_shader_v01_layeredShader1.cs[1].c" ; connectAttr "misc_shader_v01_phong1.oc" "misc_shader_v01_layeredShader1.cs[2].c" ; connectAttr "blinn1.oc" "misc_shader_v01_layeredShader1.cs[3].c"; connectAttr "misc_shader_v01_layeredShader1.oc" "misc_shader_v01_layeredShader1SG.ss" ; connectAttr "pSphereShape1.iog" "misc_shader_v01_layeredShader1SG.dsm" -na; connectAttr "misc_shader_v01_layeredShader1SG.msg" "materialInfo1.sg"; connectAttr "misc_shader_v01_layeredShader1.msg" "materialInfo1.m"; connectAttr "misc_shader_v01_layeredShader1.msg" "materialInfo1.t" -na; connectAttr "misc_shader_v01_blendColors1.op" "blinn1.c"; connectAttr "misc_shader_v01_bump3d1.o" "blinn1.n"; connectAttr "blinn1.oc" "blinn1SG.ss"; connectAttr "blinn1SG.msg" "materialInfo2.sg"; connectAttr "blinn1.msg" "materialInfo2.m"; connectAttr "misc_shader_v01_blendColors1.msg" "materialInfo2.t" -na; connectAttr "polyAutoProj1.out" "polySphProj1.ip"; connectAttr "pSphereShape1.wm" "polySphProj1.mp"; connectAttr "polySphProj1.out" "polySphProj2.ip"; connectAttr "pSphereShape1.wm" "polySphProj2.mp"; connectAttr "misc_shader_v01_place3dTexture1.wim" "misc_shader_v01_leather1.pm"; connectAttr "misc_shader_v01_ramp1.oc" "misc_shader_v01_leather1.ce"; connectAttr "misc_shader_v01_place3dTexture2.wim" "misc_shader_v01_granite1.pm"; connectAttr "misc_shader_v01_granite1.oa" "misc_shader_v01_bump3d1.bv"; connectAttr "misc_shader_v01_place3dTexture3.wim" "misc_shader_v01_stucco1.pm"; connectAttr "misc_shader_v01_phong1.oc" "lambert2SG.ss"; connectAttr "lambert2SG.msg" "materialInfo3.sg"; connectAttr "misc_shader_v01_phong1.msg" "materialInfo3.m"; connectAttr "misc_shader_v01_stucco1.msg" "materialInfo3.t" -na; connectAttr "misc_shader_v01_place2dTexture2.o" "misc_shader_v01_ramp1.uv"; connectAttr "misc_shader_v01_place2dTexture2.ofs" "misc_shader_v01_ramp1.fs"; connectAttr "misc_shader_v01_stucco1.oa" "misc_shader_v01_bump3d2.bv"; connectAttr "misc_shader_v01_leather1.oc" "misc_shader_v01_blinn2.c"; connectAttr "misc_shader_v01_bump3d3.o" "misc_shader_v01_blinn2.n"; connectAttr "misc_shader_v01_leather1.oc" "misc_shader_v01_blinn2.sc"; connectAttr "misc_shader_v01_leather1.oc" "misc_shader_v01_blinn2.it"; connectAttr "misc_shader_v01_leather1.oa" "misc_shader_v01_blinn2.ec"; connectAttr "misc_shader_v01_blinn2.oc" "blinn2SG.ss"; connectAttr "blinn2SG.msg" "materialInfo4.sg"; connectAttr "misc_shader_v01_blinn2.msg" "materialInfo4.m"; connectAttr "misc_shader_v01_leather1.msg" "materialInfo4.t" -na; connectAttr "misc_shader_v01_phongE1.oc" "blinn3SG.ss"; connectAttr "blinn3SG.msg" "materialInfo5.sg"; connectAttr "misc_shader_v01_phongE1.msg" "materialInfo5.m"; connectAttr "misc_shader_v01_place2dTexture3.o" "misc_shader_v01_ramp2.uv"; connectAttr "misc_shader_v01_samplerInfo2.fr" "misc_shader_v01_ramp2.u"; connectAttr "misc_shader_v01_place2dTexture3.ofs" "misc_shader_v01_ramp2.fs"; connectAttr "misc_shader_v01_place2dTexture4.o" "misc_shader_v01_ramp3.uv"; connectAttr "misc_shader_v01_samplerInfo2.fr" "misc_shader_v01_ramp3.v"; connectAttr "misc_shader_v01_place2dTexture4.ofs" "misc_shader_v01_ramp3.fs"; connectAttr "misc_shader_v01_place3dTexture5.wim" "misc_shader_v01_envChrome1.pm" ; connectAttr "misc_shader_v01_ramp2.oc" "misc_shader_v01_phongE1.it"; connectAttr "misc_shader_v01_ramp3.oa" "misc_shader_v01_phongE1.rfl"; connectAttr "misc_shader_v01_envChrome1.oc" "misc_shader_v01_phongE1.rc"; connectAttr "misc_shader_v01_blendColors2.op" "misc_shader_v01_phongE1.ambc"; connectAttr "misc_shader_v01_surfaceLuminance1.o" "misc_shader_v01_blendColors2.b" ; connectAttr "misc_shader_v01_leather1.oa" "misc_shader_v01_bump3d3.bv"; connectAttr "misc_shader_v01_stucco1.oc" "misc_shader_v01_phong1.c"; connectAttr "misc_shader_v01_bump3d2.o" "misc_shader_v01_phong1.n"; connectAttr "misc_shader_v01_layeredShader1SG.pa" ":renderPartition.st" -na; connectAttr "blinn1SG.pa" ":renderPartition.st" -na; connectAttr "lambert2SG.pa" ":renderPartition.st" -na; connectAttr "blinn2SG.pa" ":renderPartition.st" -na; connectAttr "blinn3SG.pa" ":renderPartition.st" -na; connectAttr "misc_shader_v01_layeredShader1.msg" ":defaultShaderList1.s" -na; connectAttr "blinn1.msg" ":defaultShaderList1.s" -na; connectAttr "misc_shader_v01_phong1.msg" ":defaultShaderList1.s" -na; connectAttr "misc_shader_v01_blinn2.msg" ":defaultShaderList1.s" -na; connectAttr "misc_shader_v01_phongE1.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_blendColors1.msg" ":defaultRenderUtilityList1.u" -na ; connectAttr "misc_shader_v01_place3dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place3dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_bump3d1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place3dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_bump3d2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place2dTexture4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_samplerInfo2.msg" ":defaultRenderUtilityList1.u" -na ; connectAttr "place3dTexture4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_place3dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_surfaceLuminance1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "misc_shader_v01_blendColors2.msg" ":defaultRenderUtilityList1.u" -na ; connectAttr "misc_shader_v01_bump3d3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "misc_shader_v01_leather1.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_granite1.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_stucco1.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_ramp2.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_ramp3.msg" ":defaultTextureList1.tx" -na; connectAttr "misc_shader_v01_envChrome1.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; // End of misc_v01.ma